Collaborative Works

• Rogue Rescue (2021) •

Rogue Rescue

Rogue Rescue was created by myself as the artist with my programmer Eric Williamson. This short demo is a platformer where you play as a rogue named Sojourn. Your goal is to avoid monsters and rescue your companion. This game was made using Unity.

• Ark Academy (2021) •

Ark Academy

Ark Academy is a short visual novel about a monster’s life in art school. This game contains two chapters and was created by me, John Klammath, Barry Ng, and Eric Williamson. This game was created using Ren’Py’s Web GI, in beta.

• Castle Defenders - Card Game (2022) •

Castle Defenders - Card Game

Castle Defenders is a fantasy card game where you can fight using monsters and magic to try and capture your opponent’s castle. This game was created with Unity. The art team consists of me, Ngan Tran, Logan Crist, Cristy Aguilar, Jennifer Guo, and Gini Lo.

• Canis Major - Prologue Version (2022) •

Canis Major

Canis Major is a fantasy, action-adventure role-playing game. Here, you play as Sirius, a guild member exploring the mystic arts. Those who worked on this prologue include Andrew, William, and myself as the art director and one of the artists. Unfortunately, one of the original programmers didn’t include everyone’s names, so some team members are missing. Disclaimer: This version has been archived. I am not involved in any updated versions of the game.

• Sunken City (2022) •

Sunken City

Sunken City is an open world underwater that exists in a dystopian future. I was not an artist in this, however I was the primary world builder and one of the programmers for this. The team that worked on this includes me, Ankita Bhowmik, Tiffany Chen, and Weikun Shen. This environment was created using Unity.